Changelog 11-02-2014
Test-server info - February 11th, 2014
Dear Settlers,
Below you will find a list of modifications that were implemented during the maintenance.
COOPERATIVE ADVENTURES
Suggestions made in the forum have been considered and cooperative adventures have been accordingly updated.
Availability:
• “Tomb Raiders” and “Raiding the Raiders” are no longer available in the shop – they can only be received through Explorer Medium Adventure Search (and, with a lower chance, on Long Adventure Search).
• “Buccaneer Roundup” and “Whirlwind” are available in the shop (100 map fragments for “Buccaneer Roundup” and 395 gems for “Whirlwind”) and also in the Explorer Adventure Search (short and medium for Buccaneer Roundup, medium and long for Whirlwind).
• “The Siege” and “Lakeside Treasure” are only available in the shop 150 map fragments for “The Siege” and 295 gems for “Lakeside Treasure”.
• Adjusted level requirements for adventures available in the shop:
- The Siege – level 26
- Buccaneer Roundup – level 26
- Lakeside Treasure – level 36
- Whirlwind – level 46
Adventure Loot:
• The Loot Tables for each adventure no longer contain weapons.
• The resource loot from the adventures have doubled in most of the cases.
• Greatly increased chance of the "items quantities".
• Some of the adventure can now yield some rare decorative buildings (rumors contain words like “church” and “bones” …)
• There might be even some magic beans in there for you!
Properties:
• Completion time for higher level adventures, changed from 4 to 5 days.
• Difficulty ratings adjusted to reflect the difficulty of the missions (i.e. decreased)
GRANITE PIT AND EXOTIC WOOD TREE SCHOOL
• Both buildings are deactivated for design changes/rebalancing.
MODIFICATIONS AND FIXES
• A new button has been added to run the game in fullscreen mode.
• Adding the community vote winner items to the Guild market.
• An option for the chat to change coloured text into white colour has been added.
• All "Ok" and "Cancel" buttons are replaced by an icon for better understanding.
• "Block sender" button should now be disabled, after the player has been blocked.
• Improved warehouse storage capacity, had no effect on the limit calculation of collectibles.
• Battle preview should work now properly, after using weak potion on an enemy skull camp